The 3D science fiction art of a starship captain born too soon. Hope you enjoy it!
Friday, January 27, 2012
Docking Bay 95
Labels:
almost done,
bay,
blender 3d,
Desert,
details,
docking,
freighter,
land based,
landing,
materials,
sci fi,
spaceship,
starship,
texture,
WIP
Thursday, January 26, 2012
Space Freighter Finished
The unnamed freighter is finally done! =) You can buy it here.
And some pictures. =)
Hope you're all doing awesome!
Dan
Labels:
blender 3d,
Desert,
details,
finished,
freighter,
land based,
sci fi,
spaceship,
starship
Tuesday, January 24, 2012
Unnamed Freighter Continuing Work
Well, more work done on the unnamed freighter. Almost ready to post on the storefronts. Rendering one final turntable showing the ship in its pretty much completed state.
I've started work on a picture to showcase the freighter. =)
Getting close to finished, now. =)
Dan
I've started work on a picture to showcase the freighter. =)
Getting close to finished, now. =)
Dan
Labels:
almost done,
Desert,
details,
freighter,
land based,
sci fi,
spaceship,
starship,
texture,
WIP
Sunday, January 22, 2012
Working on Textures in Blender 2.61
An idea into nodes in the new Cycles renderer in Blender 2.61. It's a bit cumbersome at first, but I'm sure it'll get easier with time.
Needing to add some specularity maps to the hull so it doesn't look so flat. But we're nearing the end of exterior texturing, now. Preparing to upload to storefronts.
Dan
Needing to add some specularity maps to the hull so it doesn't look so flat. But we're nearing the end of exterior texturing, now. Preparing to upload to storefronts.
Dan
Saturday, January 21, 2012
Unnamed Freighter Textures 2
So working on textures some more. I was able to figure out how to fade out the textures a bit to let the geometry show through more. Now we're getting somewhere! I'm starting to like the direction this is going in. Still have to add some decals and whatnot. I'm not entirely sure how I'm going to do that, but we'll figure something out. =)
I'm not thrilled with the doors inside the hatches. I've got to fix those up, now. Otherwise, she's really starting to come together!
Dan
Friday, January 20, 2012
Unnamed Freighter Textures
I struggle with texturing. It's not as easy as modeling for me, for some reason. So far, we've got the general texture. Still have to add the detail textures, like arrows and warnings and text. Unfortunately, as seems to be the case with my textures, I'm not thrilled with how the model looks with the textures applied.
Hopefully it'll work.
Dan
Thursday, January 19, 2012
Greeble Tutorial
Not my best tutorial, but it gives an idea on how to do greeble detailing on a spaceship or other kind of sci-fi stuff. =)
Hopefully you're all doing awesome.
Dan
Wednesday, January 18, 2012
Unnamed Freighter Update
Exterior is pretty much finished! Unless I add more details...which I don't think I will. I still need to texture it, but I'm not thrilled with the idea of doing that.
Next up: getting it ready for the Internet sales, and then working on the interior, should I still have enough creative juices! I'm really happy with how it's turned out. =)
Dan
Next up: getting it ready for the Internet sales, and then working on the interior, should I still have enough creative juices! I'm really happy with how it's turned out. =)
Dan
Saturday, January 14, 2012
Thursday, January 12, 2012
Getting Pretty Close
Getting pretty close to completing the exterior modeling on the unnamed freighter.
Still have to add the aft hatchway and build the interior. I'm uncertain how I'm going to do the aft hatch, to be perfectly honest.
Dan
Still have to add the aft hatchway and build the interior. I'm uncertain how I'm going to do the aft hatch, to be perfectly honest.
Dan
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