The 3D science fiction art of a starship captain born too soon. Hope you enjoy it!
Friday, January 20, 2017
Wednesday, January 11, 2017
New Website and Update
Hey all!
So, it's been a little time since I've posted anything here. There are a few reasons for that. One: I've been busy over December with other things, and haven't had the time to really put any updates on here.
Secondly: I've been looking for a way to update my online presence for a little while, and with the advent of Art Station Pro, I think I found it. So my www.danbrowncgi.com URL will now take you to my Art Station portfolio instead. I'll have a link to the blog still, though, from that site (right at the top, so it's impossible to miss). The blog's direct URL, if you still need it, is danbrowncgi.blogspot.com.
The downside is, any comments or +1s on this site are lost. :( But I figured this was a good solution because I really needed to get a proper portfolio and a blog really isn't that great for that. Still, the blog is good for showing off WIPs and whatnot, so that's what I'll keep it around for.
So, hopefully the DNS changes propagate properly and everything ends up good in a couple hours. If not, the danbrowncgi.com URL may be down for up to 48 hours. Eek.
-------------
Anyway, also here is the update on what I've been working on:
Starting the command deck for the Nero's Fire/Viminal attack ship. I've decided to merge the two items together and build a modular command deck that'll fit into both ships.
So far, texturing and modelling is going slowly, but oh well. :)
Still tweaking textures and putting in geometry, obviously. But she's shaping up nicely, I think. :)
Anyway, hopefully everyone is doing well. And here's hoping the DNS propagation works right. :|
Thanks,
Dan
So, it's been a little time since I've posted anything here. There are a few reasons for that. One: I've been busy over December with other things, and haven't had the time to really put any updates on here.
Secondly: I've been looking for a way to update my online presence for a little while, and with the advent of Art Station Pro, I think I found it. So my www.danbrowncgi.com URL will now take you to my Art Station portfolio instead. I'll have a link to the blog still, though, from that site (right at the top, so it's impossible to miss). The blog's direct URL, if you still need it, is danbrowncgi.blogspot.com.
The downside is, any comments or +1s on this site are lost. :( But I figured this was a good solution because I really needed to get a proper portfolio and a blog really isn't that great for that. Still, the blog is good for showing off WIPs and whatnot, so that's what I'll keep it around for.
So, hopefully the DNS changes propagate properly and everything ends up good in a couple hours. If not, the danbrowncgi.com URL may be down for up to 48 hours. Eek.
-------------
Anyway, also here is the update on what I've been working on:
Starting the command deck for the Nero's Fire/Viminal attack ship. I've decided to merge the two items together and build a modular command deck that'll fit into both ships.
So far, texturing and modelling is going slowly, but oh well. :)
Still tweaking textures and putting in geometry, obviously. But she's shaping up nicely, I think. :)
Anyway, hopefully everyone is doing well. And here's hoping the DNS propagation works right. :|
Thanks,
Dan
Thursday, November 10, 2016
Nero's Fire Interior Update
Thursday, October 20, 2016
Nero's Fire Freighter Interior Corridor WIP
A new project. Been a couple of weeks' worth of work on this one off and on dabbling on it letting it go where it wants to.
Still to do: Add doodads and props and fill out the rest of the rooms.
Substance Painter and Blender.
Hope everyone is doing awesome.
Dan
Still to do: Add doodads and props and fill out the rest of the rooms.
Substance Painter and Blender.
Hope everyone is doing awesome.
Dan
Monday, August 8, 2016
Starship Command Center Model
Hey all,
Well, another model finally finished.
Starship Command Center:
Hopefully someone finds some use for it and everyone is having an awesome day.
TurboSquid and CGTrader
Fun times. :)
Dan
Well, another model finally finished.
Starship Command Center:
Hopefully someone finds some use for it and everyone is having an awesome day.
TurboSquid and CGTrader
Fun times. :)
Dan
Sunday, July 31, 2016
Adamant Command Center Walkthrough
Still plugging away on the command center. Should be done fairly shortly, once I complete the render passes for the various screens (still to be added) and holographic displays.
UPDATE: And here is what it looks like currently. Still to do: add the aft blast door.
Hopefully everyone is doing awesome.
UPDATE: And here is what it looks like currently. Still to do: add the aft blast door.
Hopefully everyone is doing awesome.
Labels:
3d,
adamant,
bridge,
command center,
interior,
ship,
space,
spaceship,
star,
starship,
walkthrough
Thursday, July 21, 2016
Adamant Command Center Texturing Pass WIP
Hi everyone. Sorry for the lapse in updates this past couple of months. I'd been tied up in several projects and work was piling up. :( But, had a week, here, to breathe and de-stress. Here's the result when I de-stress!
I took the Adamant's command center and started texturing it and prepping it for finalization.
The scene relies very heavily on dubious topology and severe color correction to make it look good. This is still very much a WIP in that I have to add the sweeteners to the holographic displays (control rings, numbers/letters/symbols, readouts, etc....) and flesh out some of the detail geometry--most notably the detail lighting and a few other things to highlight the scene a little more.
Hopefully everyone is doing good. More work on this today to finish it out and get it done!
Have a good one, all.
Dan
I took the Adamant's command center and started texturing it and prepping it for finalization.
The scene relies very heavily on dubious topology and severe color correction to make it look good. This is still very much a WIP in that I have to add the sweeteners to the holographic displays (control rings, numbers/letters/symbols, readouts, etc....) and flesh out some of the detail geometry--most notably the detail lighting and a few other things to highlight the scene a little more.
Hopefully everyone is doing good. More work on this today to finish it out and get it done!
Have a good one, all.
Dan
Labels:
3d,
adamant,
bridge,
command deck,
interior,
model,
set,
ship,
space,
spaceship,
star,
starship,
substance painter,
WIP
Monday, May 2, 2016
Jaspera Central Core Modelling - Part One
Work starting on the interior of the core region of the station. Got a rough idea from some concepts on what I want to do, so now it's just time to build it. The video above is a timelapse of the concept phase of the station's interior.
Hopefully everyone is doing awesome.
Dan
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