Monday, October 27, 2014

Vocal Recording Session


So, this is a behind-the-scenes video of the vocal session which happened on Saturday afternoon.  The equipment and engineering expertise came from my friend Danny from EarShock.com.  Many thanks for your help, Danny.

The video is not professionally done, but at least it gives an idea what the sessions are like for recording the dialogue for these things, and how we do it.  Sometimes it does get silly, and it almost always feels weird doing these characters and acting like this, especially when playing a scene where the characters are supposed to be in horribly perilous situations and you're standing in your bedroom.

Hope everyone is doing awesome.

Dan

Thursday, October 23, 2014

Worst Storyboard Ever




This is the kind of storyboard I use.  Perhaps I may have a future as a doctor... or some kind of cryptologist somewhere forging secrets... if the only person you need to unlock said secrets is myself, I suppose.

The little sticky note on my monitor should be an indication why this is so rushed.  With four concurrent projects, all getting behind, it is unlikely I'll have a lot of time to work on this animation project.  But I'd really like to try my hand at effects and explosions and stuff instead of just static spaceship designs, so I decided to start with the first 3 shots of the animation and storyboard them out (roughly, obviously).  Perhaps something will get done.

Hope everyone is doing awesome.

Dan


Monday, October 20, 2014

New Personal Project

With work for one client almost finished, I might have some time to work on something I've had in mind for a few weeks, now.  An attempt at doing a massive effects piece, 1 minute long.



Requirements: Better computer.  I'm hoping I'll be able to do a modest upgrade to my personal workstation shortly.  Also, I will need to build the following items: the bridge of the Retreat.  The drone mentioned.  The interior room of the unnamed crew member, and the observatory.

The drone and the interior room will be easy for the most part.  The observatory and the bridge will be difficult.  The most challenging aspects will be the character animation and the simulations, which will involve a lot of bullet physics for the debris and smoke simulation for the explosions.

It'd be grand if I could do it, though.  We'll see.

Dan

Saturday, October 4, 2014

Too Much Work

Hey all,

So, just a sending out a message to all the friends who follow me on this site.

I haven't updated this page in a while because I have been inundated with work for customers who have requested privacy.  As such, I have not had time to produce any of my own work and so have had no content to put on my website.  I'll try to get some stuff up soon, including another tutorial on CGCookie.com, this time a 3 part series on how to create science fiction interiors quickly in Blender.

Hopefully everyone is doing okay.

Thanks,
Dan
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